Sony announced today on their PlayStation Blog that a State of Play is set for Thursday, August 6. That is the good news.
The bad news is that this State of Play will “focus on third-party-published games coming to PS4 and PS VR.” Sony does promise they’ll “have a few PS5 game updates on third-party and indie titles you last saw in June’s PS5 showcase.”
Seriously, what the fuck is happening here? It’s almost like Sony and Microsoft refuse to announce anything interesting regarding their new consoles.
Check out this dude up there. Smokeshows are probably lined up to smash on the spot. Nothing turns on the fairer sex more than a dude in a VR headset. That is a FACT.
For all intents and purposes, VR is a success. It’s passed the proof of concept and there are legitimate titles available that take advantage of the technology. We’ve even got to the point where new generations and variants of hardware are becoming available as well as new entrants like the Valve Index. However, if you were thinking that a new version of the PSVR would come out at launch with the PlayStation 5, think again.
Dominic Mallinson, Global Head of R&D for PlayStation was interviewed by CNET at the Toronto’s Collison Conference, where he gave some insight into the future of PSVR.
Mallinson believes that the PSVR “does need to evolve. It’s not quite there yet as a mass market proposition… We do want it to be lighter weight, and easier to put on, less cables, less mess… Wireless suffers from the issue of being expensive, If you don’t care about cables, then it’s a lot cheaper than to have a wireless system. But at the same time, having wireless just makes you so much more free.”
I couldn’t agree more. VR and the rat’s nest of cables, pass-throughs, cameras, and setting up base stations around a room SUUUUUUUUCKS.
I’m going to hold out for a wireless solution, or at least a less wired solution, whenever that may be.
In the book (and shitty movie) Ready Player One, players can literally feel the VR world known as the OASIS with haptic feedback suits. The big question, of course, does that mean that players can get “sensations” in the ding dong region?
While the jury’s out on whether people are getting it on in OASIS suits, Sony has gone ahead and patented haptic feedback clothing for future iterations of the PSVR.
That’s a glove, not a wang, but still, the possibilities are ENDLESS.
While the patent filing states explicitly that this listing is for gloves, it also states that the haptic feedback tech could theoretically be used in other items like “…a hat, footwear, pants or shirt.” Or underpants… probably.
Look at all those beautiful young people up there having a blast with PlayStation VR. Maybe I should get one? (Looks at games line-up) Nah, I’ll pass. It’s not that I want to hate on the PlayStation VR. It’s a great concept, and cost wise, compared to the competition, it’s a relatively cheap way to get into VR gaming, but the library of games is still pretty weak.
The lack of solid library hasn’t stopped Sony from announcing a new PlayStation VR, which includes integrated stereo headphone cables and an updated processor.
The headphone integration is nice, as the original unit required quite the web of wires and cables, which was a turn-off for some.
Another welcome addition is HDR pass through, thanks to the new processor chip. The new processor will allow owners the ability to enjoy HDR-compatible content on their TV without having to unplug the unit first.
The new PlayStation VR will be released in Japan on October 14. A North American release date will be announced at a later date.