There wasn’t a lot of secrets remaining regarding the Google Stadia, other than when in November the gaming streaming service was launching. Google finally put any questions to rest by announcing that the service will roll out November 19.
Everything else we know about, but Google was so kind to prepare a small recap.
The Google Stadia launch is just around the corner, but there are still hazy details. Some of those details were clarified when Google Stadia director of product, Andrey Doronichev, finished up a recent Reddit AMA
For those that thought Google Stadia was going to be a Netflix for games, well prepare to have your bubble busted.
“To be clear, Stadia Pro is not Netflix for Games like some people have mentioned, a closer comparison would be like Xbox Live Gold or Playstation Plus. The Pro subscribers get 4K/HDR streaming, 5.1 sound, exclusive discounts and access to some free games.”
Andrey Doronichev – Google Stadia director of product
It seems like the more information that gets released about the Stadia, the less impressed I am. Other then streaming, the Stadia is very similar to tried and true consoles.
Below are some additional details from the AMA.
The Stadia Pro will have one “free” game per month, starting with Destiny 2
No achievements at launch, but they will apparently be introduced later
No mods at launch, but this may be introduced later
HID-compliant controllers, such as the Xbox One and PlayStation DualShock 4 will be supported by the Stadia
Nothing groundbreaking here. After a lot of fanfare, the Stadia seems to be coming back to earth. Will find out how good the Google Stadia really is when it launches on November 14.
At one time, not too long ago, rumor had it that Microsoft had multiple next-gen consoles. There was a high powered top tier console, which is now known as Xbox Scarlett, a mid-tier, and perhaps a streaming only entry.
The mid-tier version was scrapped, but if rumor has it, a cheap, streaming only, powered by xCloud mini Xbox may still be in the works. This console is intended to be a “Stadia Killer.”
Brad Sims, a contributor at Thurrott.com and industry insider posted the YouTube video below claiming that reliable sources indicate that an answer to Stadia is still in the works by Microsoft.
That is some juicy fucking dirt friends. Can be total bullshit, but I love the rumors and speculation leading up to a new console generation.
I’m personally looking forward to Google, Microsoft, and Sony, three heavyweights if you will, throwing haymakers at each other.
One concern that many people have with the concept of game streaming and a totally digital world is the concept of game “ownership.” What happens if a you purchase a game digitally and then the publisher leaves the platform? Many assume that you’re just shit out of luck. Apparently, that will not be the case for the Google Stadia.
Google updated the platform’s FAQ with additional details that gamers will certainly welcome. In particular, what happens to the fate of your games when a publisher departs the platform.
What happens to a game I bought if the publisher stops supporting Stadia in the future? Can I still play the game? Yes. Once you purchase the game, you own the right to play it. In the future, it is possible that some games may no longer be available for new purchases, but existing players will still be able to play the game. Outside of unforeseen circumstances, Stadia will aim to keep any previously purchased title available for gameplay.
Okay, so it’s not a definitive, but you’re saying there’s a chance!
This is good news, and hopefully other platforms follow suit.
Phil Harrison, Google VP and Stadia lead was at a UK press event and clarified some points regarding how much games will cost on the Stadia. If you thought that games would be cheaper, since you’re streaming them rather than purchasing a physical copy or downloading code, then you will be mistaken.
As reported by Eurogamer, games on the Stadia will cost exactly the same as they do on competing platforms, whether it’s the PC, Xbox One, PS4, or future consoles, such as Xbox Scarlet, and PS5.
When pressed, Harrison clarified.
“The value you get from the game on Stadia means you can play it on any screen in your life – TV, PC, laptop, tablet, phone… I think that is going to be valuable to players.
In theory, the Stadia version of a game is going to be at the highest-possible quality of innovation and sophistication on the game engine side.”
So there you have it. You can take the game anywhere and play it on anything, and the games will simply look better on Stadia. Unless, that is, you have shitty internet, then your games will look like ass.
The Google Stadia Founder’s Edition launches November 2019.
Canadians… They’re polite, have socialized medicine, are purveyors of maple syrup, gave us the delectable Tim Hortons, and have a good basketball team that will hopefully knock the shit out of the Golden State Warriors.
However, Canada does have a dark side. They gave us Drake, who can be obnoxious. Also, Canadian newspapers cannot keep their mouths shut. For example, Canadian newspaper, La Presse, went ahead and pretty much leaked all of the Google Stadia news scheduled to be presented later today.
According to the La Presse article, which has been taken down:
Stadia will launch in November with a base subscription rate of $11.99 Canadian per month. (No idea how much this is in real money)
Users will have access to games which can be played at 4K /60FPS.
Many games will be included “free” in a library ala Xbox Game Pass, however, newer games will need to purchased
A “Founder’s Edition” will launch this Fall which includes a Chromecast Ultra, a Stadia controller, a three-month subscription, and access to Destiny 2.
Down the road, in 2020, a “free” version of the Stadia service will be launched called Stadia Base. Apparently, games played at this version will be locked at 1080p.
Those worried about specs, minimum internet speed required to play games on the Stadia is 10 mbps down, 1 mbps up. (Games at this speed will probably suck ass)
Lastly, the games. Launch titles are expected to be Doom, Tom Clancy’s The Division 2, Assassin’s Creed Odyssey, Destiny 2 and Tomb Raider trilogy.
All of this, of course will be corroborated when Google officially announces everything at 12:00 PM EST on June 6.
If Kotaku‘s sources are to be believed, they got the drop on the Google Stadia launch announcement planned for tomorrow and they are going to waste Google’s flavor.
If the “little birds” are to be believed, Google will announce tomorrow, along with price and launch date of the Stadia, that Destiny 2 is coming to the new streaming platform.
The informants also claim that cross-save functionality for Xbox One and PC will be enabled for the Google Stadia. So if you’re on a PC or an Xbox One, you can transfer your Destiny 2 progress over to the Stadia.
No news on the PS4 front, but given Sony’s past track record when it comes to playing nice “cross platform,” they’re probably not on board. They’ll have a lame excuse, like to protect the children, or some other lame ass bullshit.
Destiny 2 is probably a good title for the Google Stadia. If you think about it, Destiny 2 is not a twitch shooter, so any possible lag from streaming, can be hidden. Of course, if you’re playing in the Crucible, lag can be controller spiking infuriating.
We’ll see tomorrow, June 6 at 12:00 PM EST, when Google spills the beans.
Google promised a lot when they unveiled the Stadia game streaming service back in March. What they didn’t mention was price, launch date, specific games, etc… You know, shit gamers actually care about.
Well Google will put an end to all the speculation on Thursday June 6 during a live stream, claiming that “Some news can’t wait for E3.”
Google is going to shake things up for the better or worse. Looks like they’re aiming to take the wind out of the competitions sails leading up to the big show.
Whatever the case may be, this promo video turned me off. Feels like something out of HBO’s Silicon Valley. Hoping the presentation doesn’t stall out and crashes.
“Sony is a creative entertainment company with a solid foundation of technology. We collaborate closely with a multitude of content creators that capture the imagination of people around the world, and through our cutting-edge technology, we provide the tools to bring their dreams and vision to reality,” said Kenichiro Yoshida, president and CEO of Sony. “PlayStation® itself came about through the integration of creativity and technology. Our mission is to seamlessly evolve this platform as one that continues to deliver the best and most immersive entertainment experiences, together with a cloud environment that ensures the best possible experience, anytime, anywhere. For many years, Microsoft has been a key business partner for us, though of course the two companies have also been competing in some areas. I believe that our joint development of future cloud solutions will contribute greatly to the advancement of interactive content. Additionally, I hope that in the areas of semiconductors and AI, leveraging each company’s cutting-edge technology in a mutually complementary way will lead to the creation of new value for society.”
“Sony has always been a leader in both entertainment and technology, and the collaboration we announced today builds on this history of innovation,” said Satya Nadella, CEO of Microsoft. “Our partnership brings the power of Azure and Azure AI to Sony to deliver new gaming and entertainment experiences for customers.”
Microsoft News Center
Even Phil Spencer giving props:
This may turn out to be nothing, but it seems that perhaps Sony and Microsoft are taking Google Stadia as a threat. Enemy of my enemy stuff.
Google has officially opened up their kimono and unveiled details of their game streaming service Shazam. The next generation of gaming is getting interesting.
Google bills the service as revolutionary gaming platform which users can play AAA video games across all kinds of screens, without the need of a dedicated console, physical media, or even downloading a game. If you have a device that has the Chrome browser, you can stream Stadia games.
Google promises that the Stadia service will stream games in 4K resolutions at 60 frames per second in HDR with surround sound if you have an internet connection over a 25 Mbps. If your connection is slower, Stadia will decrease resolution or FPS to compensate.
Users can use third party wired controllers, but Google will also be releasing a dedicate controller to accompany Stadia. The controller connects directly to the data center hosting the game rather than your local device. Google claims this improve performance. I reckon the idea is that this is one less relay point, to avoid the dreaded input lag that has existed in previous attempts to stream games from a data center (cough, PlayStation Now, cough).
Of course, the Google Stadia is going to be a direct competitor to gaming stalwarts like Nintendo, Sony, and Microsoft.
Microsoft has already tipped their hand that they are looking to a future of cloud gaming with Project xCloud. Microsoft is envisioning a future where you have dedicated hardware at home for gaming with uncompromising performance, but giving gamers the option to game from anywhere on the cloud via a web connection and mobile device, like an iPad or iPhone.
A leaked internal memo from Xbox boss Phil Spencer indicates that things may get very interesting come summer time, as he attempts to rally the troops.
“We just wrapped up watching the Google announcement of Stadia as team here at GDC. Their announcement is validation of the path we embarked on two years ago..
Today we saw a big tech competitor enter the gaming market, and frame the necessary ingredients for success as Content, Community and Cloud. There were no big surprises in their announcement although I was impressed by their leveraging of YouTube, the use of Google Assistant and the new WiFi controller.
But I want get back to us, there has been really good work to get us to the position where we are poised to compete for 2 billion gamers across the planet. Google went big today and we have a couple of months until E3 when we will go big.
We have to stay agile and continue to build with our customer at the center. We have the content, community, cloud team and strategy, and as I’ve been saying for a while, it’s all about execution. This is even more true today.
E3 may very well turn out to be interesting this year. Who doesn’t love watching two big tech behemoths get into a massive pissing match?