I’m too old to serve in the military now, even though I feel like I could still kick ass with overpowering old man strength and my rudimentary understanding of jiu-jitsu. If I were just a few years younger, perhaps I could have been a real life Guardian in the United States Space Force.
GUARDIANS: A NAME CHOSEN BY SPACE PROFESSIONALS, FOR SPACE PROFESSIONALS… Also, a name for magical space wizards.
I said my peace and I’m not going to make fun anymore. I support all members of the armed forces, whether they fight on land, sea, air, or space.
When Bungie announced that Destiny 2 would be featuring cross save on every platform under the sun (even PS4), a lot of people most have lost their shit and assumed that meant cross-play too.
I mean, I didn’t, because I’m not stupid. Cross save and cross-play mean two totally different things, right? RIGHT!?!
I’m assuming that most people agree with this, as I’m a believer that people are generally smart. However, enough dimwits must have thought otherwise, so Bungie had to take to their boards and set things straight.
Q: Will Destiny 2 support cross-play matchmaking between different platforms? A: No. Each platform will have its own matchmaking pool.
Got it! But surely there will be cross-play on the Stadia.
Q: Will Stadia feature cross-play with Steam or other platforms? A: Stadia is its own ecosystem, just like current existing platforms. Stadia players will only be able to play with other Stadia players.
Today is not just for Google Stadia news, even though a Canadian newspaper blew up Google’s spot. There’s some juicy Destiny 2 news as well.
When the Shadowkeep expansion launches on September 17 at $35, Bungie will make the base version of Destiny 2 free-to-play. All future expansions will come with a cost as well, as they already do today.
Also announced today by Bungie is that cross-play is coming to all platforms, including the PS4.
Bungie is moving on from their partnership Activision with some bold moves.
If Kotaku‘s sources are to be believed, they got the drop on the Google Stadia launch announcement planned for tomorrow and they are going to waste Google’s flavor.
If the “little birds” are to be believed, Google will announce tomorrow, along with price and launch date of the Stadia, that Destiny 2 is coming to the new streaming platform.
The informants also claim that cross-save functionality for Xbox One and PC will be enabled for the Google Stadia. So if you’re on a PC or an Xbox One, you can transfer your Destiny 2 progress over to the Stadia.
No news on the PS4 front, but given Sony’s past track record when it comes to playing nice “cross platform,” they’re probably not on board. They’ll have a lame excuse, like to protect the children, or some other lame ass bullshit.
Destiny 2 is probably a good title for the Google Stadia. If you think about it, Destiny 2 is not a twitch shooter, so any possible lag from streaming, can be hidden. Of course, if you’re playing in the Crucible, lag can be controller spiking infuriating.
We’ll see tomorrow, June 6 at 12:00 PM EST, when Google spills the beans.
Intrepid dataminers, which I imagine are hardcore hackers, who have multiple monitors, really clicky keyboards, and smoke cigarettes strangely, have found out what’s in store for Destiny 2‘s Fall Expansion.
You’re going to be battling wizards on the fucking moon again in Shadowkeep. I’m getting nostalgic for Peter Dinklage’s deadpan voice over.
Bungie and Activision are no longer an item. Bungie will extricate themselves from their Activision overlords, and they are taking Destiny with them. No news if Activsion will get to visit Destiny during weekends.
The news was first announced on the official Bungie blog.
“When we first launched our partnership with Activision in 2010, the gaming industry was in a pretty different place. As an independent studio setting out to build a brand new experience, we wanted a partner willing to take a big leap of faith with us. We had a vision for Destiny that we believed in, but to launch a game of that magnitude, we needed the support of an established publishing partner.
With Activision, we created something special. To date, Destiny has delivered a combination of over 50 million games and expansions to players all around the world. More importantly, we’ve also witnessed a remarkable community – tens of millions of Guardians strong – rise up and embrace Destiny, to play together, to make and share memories, and even to do truly great things that reach far beyond the game we share, to deliver a positive impact on people’s everyday lives.
We have enjoyed a successful eight-year run and would like to thank Activision for their partnership on Destiny. Looking ahead, we’re excited to announce plans for Activision to transfer publishing rights for Destiny to Bungie. With our remarkable Destiny community, we are ready to publish on our own, while Activision will increase their focus on owned IP projects.
The planned transition process is already underway in its early stages, with Bungie and Activision both committed to making sure the handoff is as seamless as possible.
With Forsaken, we’ve learned, and listened, and leaned in to what we believe our players want from a great Destiny experience. Rest assured there is more of that on the way. We’ll continue to deliver on the existing Destiny roadmap, and we’re looking forward to releasing more seasonal experiences in the coming months, as well as surprising our community with some exciting announcements about what lies beyond.
Thank you so much for your continued support. Our success is owed in no small part to the incredible community of players who have graced our worlds with light and life. We know self-publishing won’t be easy; there’s still much for us to learn as we grow as an independent, global studio, but we see unbounded opportunities and potential in Destiny. We know that new adventures await us all on new worlds filled with mystery, adventure, and hope. We hope you’ll join us there.
See you starside. “
Official Bungie Blog
Activision also chimed in via Twitter:
Well, it least they’re making it appear like it’s an amicable split.
I have taken a bit of a break from Destiny 2. The game is tedious, repetitious, feels broken at times, and once I finally hit Level 335, I put it down to play Far Cry 5 and eventually God of War. And yet, I long for an opportunity to go back and play more Destiny 2. The game is like a malicious siren, calling me to the rocks and my demise.
Okay, that is a bit melodramatic, but Bungie has given me a reason to go back soon by announcing some details of the up coming expansion, which should really be a surprise to no one.
On the Bungie.net blog, the developer lays out the details of what gamers can expect as well as dates.
The community has been talking a lot about some of the things we’re developing for Season Four. Our goals for these features are to give you more control over how you configure your loadouts in Destiny 2 and give you more reasons to play the game over time. We also want to bring back those exciting moments when you acquire the perfect weapon. To make this happen, updates like Weapon Randomization, Weapon Slot Changes, Gear Collections, and Records will be delivered to all players.
We now have a plan for Raid Prestige changes (including Raid Lairs) and will update where it will land in the next Development Roadmap. Mod Changes are being incorporated into our new plan for Weapon Randomization.
On May 8, with the beginning of Season Three, we’re also launching the second expansion to Destiny 2. It’s called Warmind, and it will send you to new places to meet new heroes and battle new enemies. You’ll earn new loot and master new activities. Today, we’re naming it and dating it. You’ll learn more in a reveal stream on April 24. Mark your calendars and follow us on Twitch.
Good to see that they are working on fixing the gear randomization, since on my quest to 335 the drops appeared to be anything but random.
Bungie’s getting more help on their flagship Destiny series. Vicarious Visions have now joined the fray. The announcement was made via Facebook.
“Vicarious Visions is excited to announced that we are partnering with Bungie to further expand the Award-Winning Destiny Universe,”
Vicarious Visions, known for titles like Guitar Hero, Skylanders, and Transformers, will be pitching in on Destiny and I’m assuming Destiny 2. They are joining Bungie of course, as well as High Moon Studios, which has worked on the Transformers, Deadpool, and Call of Duty series for Activision.