Bethesda Announces that Starfield and Redfall Delayed to 2023

Bethesda has announced via Twitter that both Starfield and Redfall are delayed until 2023.

Given that these are both hotly anticipated titles with a ton of hype following them, I cannot fault Bethesda or wanting more time.

With that said, I cannot say that this isn’t disappointing news, as I was looking forward to playing these during the holidays. However, I totally understand the need to put out the best possible game to launch a new IP. Look at what happened to Cyberpunk 2077.

[Source: Bethesda]

Bethesda Drops a 7-Minute ‘Starfield’ Featurette

Bethesda’s highly anticipated Xbox Series X/S and PC exclusive is still a year away, but they have offered up a little behind-the-scenes sneak peek.

The seven-minute mini-documentary titled Into the Starfield: The Endless Pursuit, features Game Director Todd Howard, Studio Director Angela Browder, and Art Director Matt Carofano. The trio discusses how science fiction is a bit of a departure for Bethesda Game Studios. They also detail how the studio’s staff’s ambitions, passions, and history have helped to shape Starfield.

The video offers up very little in terms of gameplay, but there was an interesting anecdote from Todd Howard. He teases that Starfield has “two step-out moments.”

What are these so-called “step-out” moments? We have to wait just under a year to find out.

Starfield launches on November 11, 2022.

[Source: Bethesda]

Elder Scrolls VI Will Be an Xbox/PC Exclusive, Which Should Surprise No One

Come on Playstation fans, did you really think Microsoft would let this come out on the PS5?

In an in-depth article on GQ UK covering Phil Spencer’s tenure at Xbox, Spencer essentially puts any and all speculation to rest.


“It’s not about punishing any other platform, like I fundamentally believe all of the platforms can continue to grow… But in order to be on Xbox, I want us to be able to bring the full complete package of what we have. And that would be true when I think about Elder Scrolls VI. That would be true when I think about any of our franchises.”

GQ

Seems pretty definitive to me. I mean, he does not outright say exclusive, so I guess the door is ever so slightly open.

Playstation fans

I wouldn’t put any money on this though.

[Source: GQ UK]

Bethesda & Microsoft Make It Clear – Starfield Is Not Coming to the PS5

Folks are excited for Starfield, the long awaited new IP from Bethesda. PlayStation fans in particular are butt hurt that there is a real possibility that it’s not coming to the PS5. Bethesda now owned by Microsoft, so it makes sense that this title will be exclusive to Microsoft.

PlayStation fans are persistent so they continue to pester Bethesda with questions. At a Gamescon interview, Pete Hines and Xbox’s Aaron Greenberg were peppered with questions. Hines also states that, “I don’t know if I would go so far as to say you’re done ever playing stuff on PlayStation…. “Starfield, it was announced as a thing that’s an Xbox exclusive… I don’t know if I would go so far as to say you’re done ever playing stuff on PlayStation. But again, I don’t know the answer to that right now.”

PS5 Fans

Microsoft’s Aaron Greenberg was a bit more direct via Twitter.

Will this ever come to end? Why is it so hard to fathom that this game is exclusive to Xbox, full stop.

[Source: Twitch / Twitter]

The New Doom Eternal Trailer Makes Me Want to Run Through a Brick Wall

I’ve been struggling recently on what games I’ll be playing this year. I’ve been playing Star Wars Jedi: Fallen Order right now, which is quite enjoyable. However, I’ve been at a loss on what I’m going to play once I complete Star Wars Jedi: Fallen Order. Sure, I could go back to playing Destiny 2, but I think I’m done with that game. What games going to be worth playing with new consoles on the horizon?

Then, I was reminded that Doom: Eternal is right around the corner. A new gameplay trailer dropped recently and WOOOOOOOOOOO!

This trailer makes me want to run through a fucking brick wall and punch someone in the face, but in a good way.

Doom: Eternal launches March 20, 2020.

Bethesda Turns the Violence and Gore to Glorious New Levels at E3 2019

Bethesda announced some cool shit at their E3 2019 press conference last night, but two games in particular really blew me away.

There is nothing hotter than two smokes blowing away Nazis in the most over the top violent way possible.

Wolfenstein: Youngblood, which launches on July 26 on the XBox One, PS4, Nintendo Switch, and PC stars the BJ Blazkowicz’s daughters, Jess and Soph, as they search for their missing dad, while killing every Nazi who gets in their way.

There’s a cool wrinkle also thrown in, where you can play the came solo as one sister while the other backs you up as your AI wing man, or you can play with your friend in co-op.

Also shown off yesterday at Bethesda’s news conference was more gameplay of Doom Eternal.

Really, what more can you say about this? There’s a bit more story and character development this time, but chainsawing demons with extreme prejudice never gets old. This time, you’ll be able to kill hell-spawn on earth, heaven, and hell. Ronnie James Dio would be happy.

Dio approves.

If dismembering the spawn of hell is your jam, then you’ll will get the chance to do so when Doom Eternal launches on November 22.

Skyrim Creator Praises Nintendo Switch, Confirms Skyrim – Sort of…

I saw it. You saw it. The entire gaming world saw it. Skyrim was totally and without a doubt shown on the Nintendo Switch launch trailer, and yet, Bethesda has denied its existence. That is until now, kind of.

Todd Howard, the man behind Skyrim, had nothing but praise for the Nintendo Switch in an interview with Glixel.

When asked about the Switch, Howard gushed,

“I love it. I got to play it. I will tell you – well, maybe that’s an NDA thing. One of the best demos I’ve ever seen. Probably the best demo I’ve ever seen. At E3… I think it’s really smart what they’re doing. We’re definitely going to be supporting it. It’s the first time we’ve done something on Nintendo. If you don’t count the old NES stuff. Home Alone. Or Where’s Waldo?”

When asked if Skyrim could really be taken on the go, Howard simply stated, “It’s the same game on the TV and on the other screen.”

I mean, that’s a confirmation? Right?

Can someone from Bethesda just come out and confirm this damn game already?

Bethesda Showed Guts, But They’re Still Wrong    

When Bethesda first announced that they were not going to release advance copies of their titles for reviews, my first knee jerk reaction was “good for them.” Way to show some intestinal fortitude Bethesda.

Then I started to think more about it. I spoke to some friends. I read some blogs. I listened to some podcasts, and you know what? I was wrong. Do you hear me? I SCREAM IT FROM THE MOUNTAIN TOPS! I WAS WRONG!

Bethesda, who makes decent to great games is just like any large company, whether they’re game makers or not. They make decisions based on their bottom line and not necessarily what’s best for the consumer. That’s fine. I get that. Just don’t give me a pile of chicken shit and tell me it’s chicken salad.

Noticed how I specifically said consumer and not customer? Because gamers are not customers in the eyes of publishers. Publisher’s consumers are the retailers, like GameStop, Target, Best Buy, and Walmart.

Oh, but you download games through Xbox Live, PSN, or Steam? Well, then Microsoft, Sony, and Valve are their customers, you’re just the consumer at the bottom of the food chain. The only time you can be a customer in Bethesda’s eyes, is if you buy directly from them, but in this case, given their strategy on early game reviews, it really doesn’t matter now.

What bothers me most about this, after I had time to digest and discuss Bethesda’s new strategy with my peers is how condescending they are to the gaming community as they attempt to spin this into a positive.

According to a blog post from Bethesda’s Gary Steinman, “we value media reviews… We read them. We watch them. We try to learn from them when they offer critique. And we understand their value to our players.

Earlier this year we released DOOM. We sent review copies to arrive the day before launch, which led to speculation about the quality of the game. Since then DOOM has emerged as a critical and commercial hit, and is now one of the highest-rated shooters of the past few years.”

Let me untwist this mess of marketing gobbledygook. We released a Doom multiplayer beta that wasn’t very good. We freaked out. We then held back reviews of the game because we thought it was going to get panned. The game turned out to be alright. A lot of people bought it. We’re just going to keep on doing this now.

First off, I admit Doom is a good game and I thoroughly enjoyed it, but let’s not kid ourselves here. It’s not like there was a lot of competition out at the time when Doom was released. Gamers were looking for a good game to play, Doom came out with already low expectations and it turned out to be actually good. I’m not surprised at all that it sold well. They set the bar low and people were hungry for games.

Secondly, it’s a bit insulting for Bethesda to act like they’re going out on a limb here by not providing advance review copies to the media. Other companies, like Blizzard, Warner Bros., and 2K do so as well from time to time and they don’t make a big deal about this.

Lastly, and this pisses me off the most, is that taking a stand against advance review copies is not stopping Bethesda from giving advance copies of their games to streamers, who may be less critical of the title. Essentially, you’re not against providing advance copies, just as long as the coverage you’re getting is going to be positive.

Now, take all these things into account and then look at how the publishers try to get you to pay up into reserving early, by providing free content or early access. You’re taking away consumer’s ability to make informed decisions, and then you dangle a carrot in front of them to buy in early? Sorry, but that doesn’t sit well with me.

In this day and age, there is no reason to ever reserve a game folks.  Don’t get pulled in by promises of DLC or early access as it’s simply not worth it. There is only one way for gamers to show their displeasure at Bethesda and other publishers who hold back advance reviews and that is to wait it out until the reviews come out.

I only wish I heeded this advice when I bought No Man’s Sky.

 

Don’t Expect Early Reviews of Bethesda Games in the Future

When the latest Doom was released back in May, Bethesda didn’t give any early copies to the media for reviews. This is usually as red flag, since in the past, that means that a game is crap. So imagine how surprised we were when Doom wasn’t crap, but far from it. Doom is actually a Game of the Year contender.

Bethesda took a calculated risk when it released Doom. I’m sure they were aware that they had a good game on their hands. These companies focus test, and they know what they are doing. With that said, it looks like Bethesda will continue this trend.

In a brief blog post, Gary Steinman, the Global Content Lead at Bethesda lays out what to expect from the company in the future.

“With the upcoming launches of Skyrim Special Edition and Dishonored 2, we will continue our policy of sending media review copies one day before release. While we will continue to work with media, streamers, and YouTubers to support their coverage – both before and after release – we want everyone, including those in the media, to experience our games at the same time.

We also understand that some of you want to read reviews before you make your decision, and if that’s the case we encourage you to wait for your favorite reviewers to share their thoughts.”

Good on Bethesda for showing some intestinal fortitude on this. If this continues to be a success for them, expect other publisher to follow suit.