GameStop has a plan to save it’s business in a world that is becoming more comfortable downloading games and less interested in overpaying for used titles.
Think less seedy pawn shop, and more Apple Store, I suppose.
GRAPEVINE, Texas, July 15, 2019 (GLOBE NEWSWIRE) — GameStop Corp. (NYSE: GME), today announced a strategic partnership with global innovation design firm, R/GA, to strengthen its focus on creating unique in-store experiences as part of its strategic move in re-affirming its place in the video gaming culture.GameStop
The partnership with R/GA’s Austin and Chicago teams is part of GameStop’s broader business transformation strategy to evolve its efforts in cultivating innovative customer-centric opportunities to bring video game culture to life in every neighborhood. GameStop’s renewed customer-first focus stems from qualitative and quantitative research led by GameStop and R/GA that identified four major motivations gaming fans have for playing video games – immersion, achievement, creativity and community.
Together, GameStop and R/GA are developing and piloting new and streamlined physical store concepts, introducing new ways for gamers to try new titles before they buy them, and giving stores a unique layout and purpose that appeal to gamers. From store concepts that offer competitive sessions in home-grown e-Leagues to locations that sell strictly retro gaming software and hardware, GameStop will pilot the new store concepts in a select market to present something new to players both old and new, and searching for experiences in gaming beyond the console.
“We’re on a journey to use our vast retail footprint to provide an engaging and well-thought-out experience that enhances our consumers’ gaming interests. Among its many strengths is R/GA’s ability to leverage consumer insights and technology to reimagine the experience our consumers can have in our physical space. Our investment in this partnership is the next stage of our transformation and growth strategy,” said Frank Hamlin, Chief Customer Officer at GameStop.
According to the research, video games are no longer just a form of entertainment, but are a fundamental part of the fabric of a modern customer’s life. This consumer believes gaming is the most immersive, most challenging, most creative and most inclusive form of entertainment and vibrant storytelling available, and in many cases is an important facet of their identity. No other specialty retailer understands this more than GameStop. As the world’s largest video game retailer, it appreciates gaming fans’ thirst for compelling experiences, immersive adventures and virtual world escapism.
“GameStop has always had a role in the gaming ecosystem,” said Candice Hahn, SVP, Managing Director at R/GA’s Austin office. “We’re focused on filling the needs and desires of gamers, and amplifying the core assets of the business, to turn GameStop into a reimagined format for its consumer base of today and tomorrow.”
Not sure this is going to be enough. Too little, too late.