Kojima and his studio have obviously been hard at work on the highly anticipated Death Stranding. However, he has taken some time away from game crafting to speak with the official PlayStation Blog to give some details on what gamers should expect.
If anyone was expecting an extreme departure from Metal Gear Solid V: The Phantom Pain, well then that doesn’t seem to be the case, according to Kojima’s description, when asked to describe the game.
“I can’t really speak on that right now but in a word, it’s an action game – an open world game, with a lot of freedom. You have a lot of freedom of choice to do what you want to do and you can get in vehicles and so on. If you are a fighter, there’s plenty of opportunity for that. If you’re not that type of player, there are other ways to play this game. I can’t really say much more, but it’s an open-world, action game that’s very intuitive to play. Once you get into the world and start to explore more, we’re hoping there’s something there you’ve never seen before.”
So it sounds very similar to Phantom Pain, and in no way is that a bad thing.