Thanks for Ruining My Summer, Video Game Industry

Summer is a time of year that I look forward to.  The long days are perfect for spending time outside being active and on hot days I look forward to taking a ride to the beach, or down the shore, as we say in the Jerz.

Of course, the best thing about summer is grilling large amounts of red meat outside then trying to shove as much of as possible into my face while washing it down with a refreshing cold beer.

Because of all the outdoor activities that become available during the summer months, playing video games usually becomes a low priority. It also helps that video game makers avoid releasing video games during the summer months. It’s as if doing so would make them susceptible to bad humors which will give them the plague.

I never understood why publishers don’t release games during the summer months. Students who are in school are either on break or have greatly reduced schedules.  Those who are working can also expect additional time off for holidays, summer Fridays, and folks generally take time off for vacations. For the most part, people have more time in the summer, so one would think that publishers would take advantage of that.

The movie industry certainly takes advantage of this.  Summers are when big blockbusters are released. Big, stupid, action oriented popcorn flicks are a summertime staple as the studios generally save the more serious stuff for the holidays, which makes sense, right?

The gaming industry however, has been stuck in a rut of releasing everything worthwhile in this tiny 4-month window between September and December. Sure, you’ll want to capitalize on holiday gift giving, but all these big releases so close together causes cannibalization among the big budget titles and smaller titles get lost in the shuffle.

You would think that publishers would want to spread out their release calendar a bit. Why not give the consumer a steady stream of titles throughout the year, instead of a glut all at one time? It just makes sense. Who are these amazingly smart executives making the decisions at these big companies anyway?

Okay, that’s not fair, but I can’t help myself.

This year, however, I’ve noticed a shift. There are a decent amount of good games coming out this spring which is going to force me to play throughout the summer.

Uncharted 4, Doom, and Battleborn have already been released and are solid if not exceptional games. However, just over the horizon we have Overwatch coming out in late May, Mirror’s Edge Catalyst in early June, No Man’s Sky in late June, and Deus Ex: Mankind Divided in late August.  All of these games are AAA titles, which is a rarity for the summer months.

Uncharted 4 is an awesome game that his lived up to all the hype and I’m thoroughly enjoying it right now.  Doom, a game in which many thought was going to be pure shit due to a review embargo has actually turned out to be more than decent and warrants a purchase. Not to mention, Doom and especially Overwatch, are solid multiplayer titles that will have long life spans.

Also, all the hype and general high praise for Overwatch during its beta has piqued my interest, and not just because Tracer has a beautiful rear end. I wonder what my good friend Pacino thinks?

Doom and Overwatch alone would have taken up my entire summer, but I had no idea that No Man’s Sky was scheduled for the summer. This title alone appears to be a total time suck just by the nature of this game’s style alone.

It’s actually a good thing that there are no big trips scheduled this summer and we just have “staycations” planned. Of course, my wife can make an executive decision at any time and pile us all into the car for a leisurely 26-hour road trip to god’s waiting room.

My plan is to lock myself into my game room, crank up the air conditioning and draw the blinds. Who knows, I may even take a break every once in a while to stuff grilled meats into my face and drink cold beer outside.

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