In 2042, yours truly will be a ripe 63 years-old. I plan to still be going strong, health-wise and gaming, so I’m not worried. Microsoft also has long term plans for Xbox in 2042, and yet for some reason I find their vision somewhat unsettling. Albeit, this is just a creative tie-in for Battlefield 2042, but the tone is so foreboding.
Microsoft promises “… a gaming experience indistinguishable from reality, powered by quantum technology at 1 quintillion floating-point operations per second, with a living AI that learns.” Are we talking about video games or fucking Skynet?
I know, this is just a conceptual scenario, but old future me is frightened by this scenario. Why can’t the future look more cheerful?
I like Far Cry 6. It’s a rinse and repeat of previous games in the series with a ton of stuff to do, which is not necessarily a bad thing. It’s a decent title to hold you over until the bigger holiday games release (Halo… cough). With that said, the play mechanics are getting long in the tooth and I can totally see myself abandoning the game the moment something fresher comes out.
However, when the inevitable breakup does occur, expect Ubisoft to act like the crazy ex and begin stalking you, as GamesIndustry.biz Managing Editor Brendan Sinclair learned when he got an e-mail titled, “It was amusing watching you fail.”
Really Ubisoft? No thank you. This feels desperate and a bit of an overreach. I’m already uncomfortable knowing that companies are actively tracking my every move, but for Ubisoft to throw this in my face feels creepy. Clingy ex-girlfriend creepy.
Listen Ubisoft, it’s not you, it’s me. Get over it.
I questioned the value of this cost since the libraries are currently limited, but it also appears that some of the better games are suffering from quality issues. This is no bueno.
The Nintendo Switch version looks like ass. Games like Ocarina of Time, Super Mario 64, and Mario Kart 64 are suffering from stuttering, input lag, and framerate issues. Mario Kart 64, which allows you to play online also appears to be suffering from latency issues.
Gamers have also been complaining about the inability to remap Switch controls to mimic those on the N64. The original N64 controller was very unique, so remapping to the Switch is quite the challenge, but it appears that users do not have the ability to reconfigure to their own liking in settings.
I’m sure Nintendo will work on fixing these issues over time, but I can totally understand the disappointment for those who jumped on this early. A lot of this should have been taken care of prior to launch.
According to Halo lore, Brutes come from the planet Doisac. From the looks of this really angry Brute, dentistry is in great need on Doisac.
Anyhow, there’s a new trailer out today for Halo Infinite. It’s short on actual gameplay, as that was shared yesterday, but it has a lot of huffing and puffing from a big baddy, which I’m sure Master Chief will take great pleasure in punching in the face.
Able to filter at least 95% of 0.3 microns particles
*Sold in special refill packs on razer.com
External Razer Chroma™ RGB
Internal-facing LED for illumination of facial features
Customizable via Razer Zephyr App
Pairing and Charging Status will be indicated on Internal-facing LED
Applied on inner plastic surface +
FACE SEAL MATERIAL
Certified Medical Grade BPA-Free Silicone
Low speed – Up to 8 hours with Lighting Off, 5.5 hours with Lighting On
High speed – Up to 4 hours with Lighting Off, 3.5 hours with Lighting On
Charge Time – Approx. 3 hours
Standby Time – Up to 2 days, with Lighting and Fan Off
Battery level of device indicated on Razer Zephyr App.
Length x Depth x Height
7.13” x 4.09” x 4.09”
181 mm x 104 mm x 104 mm
206.1 g / 0.454 lbs
Adjustable elastic head strap
Multi-control button (For Power On, Fan Speed & Pairing)
Bluetooth Low Energy
Smartphone app available for Android and iOS
Masks are still a necessity given that the world is still dealing with a pandemic, but this mask is NOT a medical grade mask. Razer has stated that while this is not a PPE, and it’s effectiveness has not been tested against blocking the Covid-19 virus, it does “offer the same functionality and adequate protection due to its 99% BFE rating.”
It does have 100% effectiveness of stopping you from getting any strange.
Microsoft has announced that there will be two additional options to expand the Series X|S internal memory.
Through the continued partnership with Seagate, 512GB and 2TB Storage Expansion Cards for Xbox Series X|S will be available soon in all Xbox markets. The 1TB card already exists.
The 512GB card for Xbox Series X|S will retail for $139.99 USD and will launch mid-November. The 2TB card will retail for $399.99 USD and will launch early December. That is expensive as fuck, but fear not, the 2TB card will have a Designed for Xbox Limited Series badge, so it will be totally worth it.
The first trailer for the surprisingly star studded Uncharted has been release.
If awards are given out for trailers, then this would win one, because it looks pretty good. Plenty of stars, action, and nods to the gaming source material. A little annoyed that Marky Mark doesn’t have a mustache, but maybe he grows one later on in the film? PLOT TWIST.
The Uncharted movie acts as a prequel to the Sony exclusive series.
I remember the days when I used to get gaming magazines with demo disks. I’m that ancient. We have come full circle because game demos have become the new buzz all of the sudden. What is so remarkable, is that even though the concept of game demos have been around a long time, Sony still manages to muck it up.
‘Game Trials,’ as Sony calls it is only available in the UK on two titles, Death Stranding Director’s Cut and Sackboy: A Big Adventure.
For the Death Stranding trial, you receive six hours of playtime, whereas in the Sackboy trial, you get five hours. However, the big caveat is that the timer starts the moment you hit the download button. This is a horrible user experience because it takes literally hours to download Death Stranding.
A writer at Eurogamer began downloading the Death Stranding trial and reports that his PS5 estimates two hours to download enough data to start playing, and three hours to download the entire game. You can do the math, but half the trial’s time is spent on downloading.
There’s also a lot of additional fine print from Sony that Eurogamer does a great job capturing. All in all, it’s just a very amusing tale of Sony not thinking something through entirely and rushing something that out that isn’t quite ready, even though it’s just a trial or their, “trial” service.